![]() ![]() The language.dll is stored in the main Age of Empires folder. It also stores the language that the game will use, for example I have an English language.dll so my game will be in English but someone Germany will have a German language.dll therefore their game will be in German. The text for the instructions are stored in the scn file.īut this is not all that the language.dll does. As said before some of the game’s text isn’t stored in the language.dll but in other files one example of this is the text in scenarios. Some examples of controlled text are the unit names, the artifact/ruins/wonder messages, the computer tribute messages, etc. What I mean by this is that the language.dll controls a lot (but not all) of the text in the game. How can I find the answer? What does the language.dll do? As far as I understand the language.dll tells the Age of Empires.exe file what to say. ![]() #Age of empires 2 age of kings english language dll how toWhat can I do? - Is there any way is edit the language.dll? - Can you tell me how to edit the language.dll? ![]() I’ve deleted the language.dll accidentally. What does the languagex.dll do? - Where is the languagex.dll stored? - Are these files really necessary? - What can I do with this information? In this article I will cover the following questions: - What does the language.dll do? - Where is the language.dll stored? That is why I have written this article about the language.dll and the languagex.dll. Or you may have never heard of the language.dll and are now intrigued. The Language.dll File by Dark Archer You may have heard about the language.dll before, but have never paid much attention to it because you don’t know much about it. Age of Empires is the critically acclaimed, award winning Real Time Strategy (RTS) game with a legacy spanning over 20 years and nearly a dozen titles in the franchise. ![]()
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